Compare any two graphics cards:
Radeon HD 6670 (OEM) vs Radeon RX 6950 XT
IntroThe Radeon HD 6670 (OEM) makes use of a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory works at a speed of 1000 MHz on this specific model. It features 480 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.Compare those specs to the Radeon RX 6950 XT, which has a core clock frequency of 1925 MHz and a GDDR6 memory speed of 2250 MHz. It also makes use of a 256-bit memory bus, and uses a 7 nm design. It features 5120 SPUs, 320 Texture Address Units, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 6950 XT should in theory be a lot superior to the Radeon HD 6670 (OEM) in general. (explain)
Texel RateThe Radeon RX 6950 XT will be much (approximately 3108%) better at AF than the Radeon HD 6670 (OEM). (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 6950 XT is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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