Compare any two graphics cards:
Radeon HD 6750 1GB vs Radeon RX 6600 XT
IntroThe Radeon HD 6750 1GB makes use of a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this particular model. It features 720 SPUs as well as 36 TAUs and 16 ROPs.Compare those specs to the Radeon RX 6600 XT, which features core speeds of 1968 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR6 RAM. It features 2048 SPUs along with 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6600 XT should in theory be much superior to the Radeon HD 6750 1GB overall. (explain)
Texel RateThe Radeon RX 6600 XT is quite a bit (approximately 865%) faster with regards to anisotropic filtering than the Radeon HD 6750 1GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6600 XT is superior to the Radeon HD 6750 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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