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GeForce RTX 3060 vs Radeon R9 295X2

Intro

The GeForce RTX 3060 comes with clock speeds of 1320 MHz on the GPU, and 1875 MHz on the (Unknown) MB of GDDR6 memory. It features 3584 SPUs along with 112 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has clocked the core speed at 1018 MHz. The GDDR5 memory runs at a speed of 1250 MHz on this specific card. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3060 170 Watts
Radeon R9 295X2 500 Watts
Difference: 330 Watts (194%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should in theory be a lot superior to the GeForce RTX 3060 in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 3060 368640 MB/sec
Difference: 271360 (74%)

Texel Rate

The Radeon R9 295X2 is a lot (more or less 142%) more effective at texture filtering than the GeForce RTX 3060. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 3060 147840 Mtexels/sec
Difference: 210496 (142%)

Pixel Rate

The Radeon R9 295X2 will be quite a bit (approximately 106%) better at FSAA than the GeForce RTX 3060, and also able to handle higher resolutions better. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce RTX 3060 63360 Mpixels/sec
Difference: 66944 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3060 Radeon R9 295X2
Manufacturer nVidia AMD
Year February 2021 April 2014
Code Name GA106 Vesuvius
Memory (Unknown) MB 4096 MB (x2)
Core Speed 1320 MHz 1018 MHz (x2)
Memory Speed 1875 GB/s 5000 MHz (x2)
Power (Max TDP) 170 watts 500 watts
Bandwidth 368640 MB/sec 640000 MB/sec
Texel Rate 147840 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 63360 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 3584 2816 (x2)
Texture Mapping Units 112 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 8 nm 28 nm
Transistors 13250 million 6200 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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