Compare any two graphics cards:
VS

GeForce GTX 970 vs GeForce RTX 3060

Intro

The GeForce GTX 970 comes with a core clock frequency of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the GeForce RTX 3060, which makes use of a 8 nm design. nVidia has set the core speed at 1320 MHz. The GDDR6 RAM runs at a frequency of 1875 MHz on this card. It features 3584 SPUs as well as 112 Texture Address Units and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce RTX 3060 170 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

The GeForce RTX 3060 should theoretically perform quite a bit faster than the GeForce GTX 970 overall. (explain)

GeForce RTX 3060 368640 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 144640 (65%)

Texel Rate

The GeForce RTX 3060 will be a lot (about 35%) more effective at texture filtering than the GeForce GTX 970. (explain)

GeForce RTX 3060 147840 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 38640 (35%)

Pixel Rate

The GeForce GTX 970 will be just a bit (more or less 6%) better at anti-aliasing than the GeForce RTX 3060, and able to handle higher screen resolutions better. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce RTX 3060 63360 Mpixels/sec
Difference: 3840 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970

Amazon.com

Check prices at:

GeForce RTX 3060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970 GeForce RTX 3060
Manufacturer nVidia nVidia
Year September 2014 February 2021
Code Name GM204-200 GA106
Memory 4096 MB (Unknown) MB
Core Speed 1050 MHz 1320 MHz
Memory Speed 7000 MHz 3750 GB/s
Power (Max TDP) 145 watts 170 watts
Bandwidth 224000 MB/sec 368640 MB/sec
Texel Rate 109200 Mtexels/sec 147840 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 63360 Mpixels/sec
Unified Shaders 1664 3584
Texture Mapping Units 104 112
Render Output Units 64 48
Bus Type GDDR5 GDDR6
Bus Width 256-bit 192-bit
Fab Process 28 nm 8 nm
Transistors 5200 million 13250 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 970

Amazon.com

Check prices at:

GeForce RTX 3060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield