Compare any two graphics cards:
Radeon RX 5500 XT vs Radeon RX 6900 XT
IntroThe Radeon RX 5500 XT features a GPU core clock speed of 1717 MHz, and the 8192 MB of GDDR6 memory runs at 1750 MHz through a 128-bit bus. It also features 1408 Stream Processors, 88 TAUs, and 32 Raster Operation Units.Compare those specs to the Radeon RX 6900 XT, which uses a 7 nm design. AMD has clocked the core frequency at 1825 MHz. The GDDR6 RAM runs at a frequency of 2000 MHz on this particular model. It features 5120 SPUs along with 320 TAUs and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6900 XT should in theory be a lot faster than the Radeon RX 5500 XT in general. (explain)
Texel RateThe Radeon RX 6900 XT is much (about 287%) faster with regards to texture filtering than the Radeon RX 5500 XT. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 6900 XT is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!