Compare any two graphics cards:
Radeon R7 250X 2GB vs Radeon RX 5600
IntroThe Radeon R7 250X 2GB comes with a GPU clock speed of 1000 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon RX 5600, which makes use of a 7 nm design. AMD has clocked the core speed at 1375 MHz. The GDDR6 memory works at a frequency of 1500 MHz on this particular model. It features 2048 SPUs as well as 128 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5600 should in theory be much faster than the Radeon R7 250X 2GB overall. (explain)
Texel RateThe Radeon RX 5600 should be a lot (more or less 340%) better at anisotropic filtering than the Radeon R7 250X 2GB. (explain)
Pixel RateThe Radeon RX 5600 will be a lot (approximately 450%) faster with regards to AA than the Radeon R7 250X 2GB, and should be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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