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GeForce 8500 GT vs GeForce 9600 GSO ASUS 512

Intro

The GeForce 8500 GT has core clock speeds of 450 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 RAM. It features 16 SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.

Compare that to the GeForce 9600 GSO ASUS 512, which features a clock frequency of 550 MHz and a DDR2 memory speed of 500 MHz. It also makes use of a 128-bit memory bus, and uses a 65 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8500 GT 45 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 39 Watts (87%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO ASUS 512 should theoretically be quite a bit better than the GeForce 8500 GT overall. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
GeForce 8500 GT 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The GeForce 9600 GSO ASUS 512 is a lot (more or less 633%) faster with regards to texture filtering than the GeForce 8500 GT. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 22800 (633%)

Pixel Rate

The GeForce 9600 GSO ASUS 512 is quite a bit (approximately 267%) faster with regards to full screen anti-aliasing than the GeForce 8500 GT, and able to handle higher screen resolutions better. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 4800 (267%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT GeForce 9600 GSO ASUS 512
Manufacturer nVidia nVidia
Year April 2007 September 2008
Code Name G86 G92
Memory 512 MB 512 MB
Core Speed 450 MHz 550 MHz
Memory Speed 800 MHz 1000 MHz
Power (Max TDP) 45 watts 84 watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 3600 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 16 96
Texture Mapping Units 8 48
Render Output Units 4 12
Bus Type DDR2 DDR2
Bus Width 128-bit 128-bit
Fab Process 80 nm 65 nm
Transistors 210 million 754 million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8500 GT

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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