Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 2070
IntroThe GeForce RTX 2060 Super features a GPU core clock speed of 1470 MHz, and the 8192 MB of GDDR6 memory runs at 1750 MHz through a 256-bit bus. It also is comprised of 2176 Stream Processors, 136 TAUs, and 64 ROPs.Compare all of that to the GeForce RTX 2070, which uses a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this card. It features 2304 SPUs along with 144 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthBoth cards have the exact same bandwidth, so in theory they should perform the same. (explain)
Texel RateThe GeForce RTX 2070 should be a bit (more or less 2%) better at anisotropic filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 2060 Super is superior to the GeForce RTX 2070, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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