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Radeon R5 M330 vs Radeon RX 560

Intro

The Radeon R5 M330 has a clock frequency of 1030 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit memory bus, and uses a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the Radeon RX 560, which comes with a core clock frequency of 1175 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and makes use of a 14 nm design. It is made up of 1024 SPUs, 64 TAUs, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon RX 560 will be 696% quicker than the Radeon R5 M330 in general, due to its greater data rate. (explain)

Radeon RX 560 114688 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 100288 (696%)

Texel Rate

The Radeon RX 560 will be much (about 265%) more effective at texture filtering than the Radeon R5 M330. (explain)

Radeon RX 560 75200 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 54600 (265%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 560 is superior to the Radeon R5 M330, by far. (explain)

Radeon RX 560 18800 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 10560 (128%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R5 M330

Amazon.com

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Radeon RX 560

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R5 M330 Radeon RX 560
Manufacturer AMD AMD
Year 2015 May 2017
Code Name Oland Baffin
Memory 2048 MB 4096 MB
Core Speed 1030 MHz 1175 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 80 watts
Bandwidth 14400 MB/sec 114688 MB/sec
Texel Rate 20600 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 8240 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 320 1024
Texture Mapping Units 20 64
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon R5 M330

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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