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GeForce GTX 1650 vs Radeon R9 M270X

Intro

The GeForce GTX 1650 features a GPU core clock speed of 1485 MHz, and the 4096 MB of GDDR5 RAM is set to run at 2001 MHz through a 128-bit bus. It also is comprised of 896 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon R9 M270X, which uses a 28 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 memory runs at a frequency of 1125 MHz on this card. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 1650 should theoretically be much better than the Radeon R9 M270X in general. (explain)

GeForce GTX 1650 131072 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 59072 (82%)

Texel Rate

The GeForce GTX 1650 should be a lot (about 187%) more effective at AF than the Radeon R9 M270X. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 54160 (187%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1650 is superior to the Radeon R9 M270X, by far. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 35920 (310%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1650

Amazon.com

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Radeon R9 M270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1650 Radeon R9 M270X
Manufacturer nVidia AMD
Year April 2019 May 1 2014
Code Name TU117-300-A1 Venus XT
Memory 4096 MB 2048 MB
Core Speed 1485 MHz 725 MHz
Memory Speed 8004 MHz 4500 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 131072 MB/sec 72000 MB/sec
Texel Rate 83160 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 896 640
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 12 nm 28 nm
Transistors 4700 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1650

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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