Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1070 vs GeForce GTX 1660 Ti

Intro

The GeForce GTX 1070 uses a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this particular card. It features 1920 SPUs as well as 120 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 1660 Ti, which comes with GPU core speed of 1500 MHz, and 6144 MB of GDDR6 memory running at 12000 MHz through a 192-bit bus. It also is made up of 1536 SPUs, 96 Texture Address Units, and 48 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
GeForce GTX 1070 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1660 Ti should in theory be a little bit superior to the GeForce GTX 1070 overall. (explain)

GeForce GTX 1660 Ti 294912 MB/sec
GeForce GTX 1070 262144 MB/sec
Difference: 32768 (13%)

Texel Rate

The GeForce GTX 1070 is quite a bit (about 26%) more effective at anisotropic filtering than the GeForce GTX 1660 Ti. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 36720 (26%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1070 is superior to the GeForce GTX 1660 Ti, by a large margin. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 1660 Ti 72000 Mpixels/sec
Difference: 24384 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 GeForce GTX 1660 Ti
Manufacturer nVidia nVidia
Year June 2016 February 2019
Code Name GP104-200 TU116-400-A1
Memory 8192 MB 6144 MB
Core Speed 1506 MHz 1500 MHz
Memory Speed 8000 MHz 24000 GB/s
Power (Max TDP) 150 watts 120 watts
Bandwidth 262144 MB/sec 294912 MB/sec
Texel Rate 180720 Mtexels/sec 144000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 72000 Mpixels/sec
Unified Shaders 1920 1536
Texture Mapping Units 120 96
Render Output Units 64 48
Bus Type GDDR5 GDDR6
Bus Width 256-bit 192-bit
Fab Process 16 nm 12 nm
Transistors 7200 million 6600 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield