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GeForce GTX 1080 vs GeForce GTX 1660 Ti

Intro

The GeForce GTX 1080 features a core clock frequency of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also uses a 256-bit memory bus, and makes use of a 16 nm design. It is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the GeForce GTX 1660 Ti, which comes with a GPU core clock speed of 1500 MHz, and 6144 MB of GDDR6 memory set to run at 1500 MHz through a 192-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 48 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
GeForce GTX 1080 180 Watts
Difference: 60 Watts (50%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1080 should theoretically be a bit better than the GeForce GTX 1660 Ti overall. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce GTX 1660 Ti 294912 MB/sec
Difference: 32768 (11%)

Texel Rate

The GeForce GTX 1080 is quite a bit (approximately 79%) faster with regards to texture filtering than the GeForce GTX 1660 Ti. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 113120 (79%)

Pixel Rate

The GeForce GTX 1080 should be a lot (approximately 43%) more effective at anti-aliasing than the GeForce GTX 1660 Ti, and also should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce GTX 1660 Ti 72000 Mpixels/sec
Difference: 30848 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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GeForce GTX 1660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 GeForce GTX 1660 Ti
Manufacturer nVidia nVidia
Year May 2016 February 2019
Code Name GP104-400 TU116-400-A1
Memory 8192 MB 6144 MB
Core Speed 1607 MHz 1500 MHz
Memory Speed 10008 MHz 3000 GB/s
Power (Max TDP) 180 watts 120 watts
Bandwidth 327680 MB/sec 294912 MB/sec
Texel Rate 257120 Mtexels/sec 144000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 72000 Mpixels/sec
Unified Shaders 2560 1536
Texture Mapping Units 160 96
Render Output Units 64 48
Bus Type GDDR5X GDDR6
Bus Width 256-bit 192-bit
Fab Process 16 nm 12 nm
Transistors 7200 million 6600 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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