Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1660 Ti vs Radeon RX Vega 64

Intro

The GeForce GTX 1660 Ti makes use of a 12 nm design. nVidia has clocked the core frequency at 1500 MHz. The GDDR6 memory is set to run at a frequency of 12000 MHz on this card. It features 1536 SPUs as well as 96 TAUs and 48 ROPs.

Compare those specifications to the Radeon RX Vega 64, which comes with GPU clock speed of 1247 MHz, and 8192 MB of HBM2 memory running at 1890 MHz through a 2048-bit bus. It also features 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon RX Vega 64 295 Watts
Difference: 175 Watts (146%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 64 should be a lot faster than the GeForce GTX 1660 Ti in general. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce GTX 1660 Ti 294912 MB/sec
Difference: 200499 (68%)

Texel Rate

The Radeon RX Vega 64 should be much (more or less 122%) better at texture filtering than the GeForce GTX 1660 Ti. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 175232 (122%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon RX Vega 64 is the winner, but not by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
GeForce GTX 1660 Ti 72000 Mpixels/sec
Difference: 7808 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1660 Ti Radeon RX Vega 64
Manufacturer nVidia AMD
Year February 2019 August 2017
Code Name TU116-400-A1 Vega 10 XT
Memory 6144 MB 8192 MB
Core Speed 1500 MHz 1247 MHz
Memory Speed 12000 GB/s 1890 MHz
Power (Max TDP) 120 watts 295 watts
Bandwidth 294912 MB/sec 495411 MB/sec
Texel Rate 144000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 1536 4096
Texture Mapping Units 96 256
Render Output Units 48 64
Bus Type GDDR6 HBM2
Bus Width 192-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 6600 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield