Compare any two graphics cards:
GeForce GT 210 vs Radeon HD 5450
IntroThe GeForce GT 210 features core speeds of 589 MHz on the GPU, and 400 MHz on the 512 MB of DDR3 memory. It features 16 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units. Compare all of that to the Radeon HD 5450, which has clock speeds of 650 MHz on the GPU, and 800 MHz on the 512 MB of DDR3 memory. It features 80(16x5) SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
| Radeon HD 5450 |
|
19 Watts |
| GeForce GT 210 |
|
31 Watts |
| |
Difference: 12 Watts (63%)
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Memory BandwidthTheoretically speaking, the Radeon HD 5450 should be 100% faster than the GeForce GT 210 in general, because of its higher bandwidth. (explain)
| Radeon HD 5450 |
|
12800 MB/sec |
| GeForce GT 210 |
|
6400 MB/sec |
| |
Difference: 6400 (100%)
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Texel RateThe Radeon HD 5450 should be a bit (more or less 10%) better at anisotropic filtering than the GeForce GT 210. (explain)
| Radeon HD 5450 |
|
5200 Mtexels/sec |
| GeForce GT 210 |
|
4712 Mtexels/sec |
| |
Difference: 488 (10%)
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Pixel RateIf using a high resolution is important to you, then the Radeon HD 5450 is the winner, but only just. (explain)
| Radeon HD 5450 |
|
2600 Mpixels/sec |
| GeForce GT 210 |
|
2356 Mpixels/sec |
| |
Difference: 244 (10%)
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Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page.
GeForce GT 210
Amazon.com
Other US-based stores
Amazon.co.uk
Amazon.de
Amazon.fr
|
Radeon HD 5450
Amazon.com
Other US-based stores
Amazon.co.uk
Amazon.de
Amazon.fr
|
Specifications
| Model
| GeForce GT 210 |
Radeon HD 5450 |
| Manufacturer
| nVidia |
ATi |
| Year
| October 2009 |
February 4, 2010 |
| Code Name
| GT218 |
Cedar PRO |
| Fab Process
| 40 nm |
40 nm |
| Bus
| PCIe 2.0 |
PCIe 2.1 x16 |
| Memory
| 512 MB |
512 MB |
| Core Speed
| 589 MHz |
650 MHz |
| Shader Speed
| 1402 MHz |
(N/A) MHz |
| Memory Speed
| 400 MHz |
800 MHz |
| Unified Shaders
| 16 |
80(16x5) |
| Texture Mapping Units
| 8 |
8 |
| Render Output Units
| 4 |
4 |
| Bus Type
| DDR3 |
DDR3 |
| Bus Width
| 64-bit |
64-bit |
| DirectX Version
| DirectX 10.1 |
DirectX 11 |
| OpenGL Version
| OpenGL 3.2 |
OpenGL 3.2 |
| Power (Max TDP)
| 31 watts |
19 watts |
| Shader Model
| 4.1 |
5.0 |
| Bandwidth
| 6400 MB/sec |
12800 MB/sec |
| Texel Rate
| 4712 Mtexels/sec |
5200 Mtexels/sec |
| Pixel Rate
| 2356 Mpixels/sec |
2600 Mpixels/sec |
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x.
The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen.
The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
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Comments
5 Responses to “GeForce GT 210 vs Radeon HD 5450”HD5450 of course. Low power and still wins GT210
Glad I went with the HD5450!
I wish I'd discovered this website before!
Rejoice all you want,but I used to have both of them.G 210 works well in Crysis,metro 2033 etc. Whereas performing slightly bad in Assassins Creed and Splinter cell conviction.And the 5450 results were Vice Versa. It is due to the games supporting the architecture of different makes.
gta4 has poor performance on my ati 5450. i dont know abt gforce210
Does both cards have sound over hdmi ?