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GeForce RTX 2080 vs Radeon HD 7770

Intro

The GeForce RTX 2080 comes with a GPU core clock speed of 1515 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also is made up of 2944 Stream Processors, 184 Texture Address Units, and 64 Raster Operation Units.

Compare all of that to the Radeon HD 7770, which comes with a clock frequency of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon HD 7770 3180 points
Difference: 22975 (722%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce RTX 2080 215 Watts
Difference: 135 Watts (169%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 should in theory be much better than the Radeon HD 7770 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 386752 (537%)

Texel Rate

The GeForce RTX 2080 should be much (approximately 597%) faster with regards to AF than the Radeon HD 7770. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 238760 (597%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce RTX 2080 is a better choice, by far. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 80960 (506%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon HD 7770
Manufacturer nVidia AMD
Year September 2018 February 2012
Code Name TU104-400A-A1 Cape Verde XT
Memory 8192 MB 1024 MB
Core Speed 1515 MHz 1000 MHz
Memory Speed 1750 GB/s 4500 MHz
Power (Max TDP) 215 watts 80 watts
Bandwidth 458752 MB/sec 72000 MB/sec
Texel Rate 278760 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2944 640
Texture Mapping Units 184 40
Render Output Units 64 16
Bus Type GDDR6 GDDR5
Bus Width 256-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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