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GeForce RTX 2080 vs Radeon R7 360

Intro

The GeForce RTX 2080 uses a 12 nm design. nVidia has set the core frequency at 1515 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this particular card. It features 2944 SPUs along with 184 Texture Address Units and 64 ROPs.

Compare that to the Radeon R7 360, which uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The GDDR5 memory runs at a frequency of 1625 MHz on this particular model. It features 768 SPUs as well as 48 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R7 360 4110 points
Difference: 22045 (536%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce RTX 2080 215 Watts
Difference: 115 Watts (115%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 should perform much faster than the Radeon R7 360 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 354752 (341%)

Texel Rate

The GeForce RTX 2080 is a lot (about 453%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 228360 (453%)

Pixel Rate

The GeForce RTX 2080 is a lot (approximately 477%) better at full screen anti-aliasing than the Radeon R7 360, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 80160 (477%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R7 360
Manufacturer nVidia AMD
Year September 2018 June 2015
Code Name TU104-400A-A1 Tobago
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 1050 MHz
Memory Speed 1750 GB/s 6500 MHz
Power (Max TDP) 215 watts 100 watts
Bandwidth 458752 MB/sec 104000 MB/sec
Texel Rate 278760 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 2944 768
Texture Mapping Units 184 48
Render Output Units 64 16
Bus Type GDDR6 GDDR5
Bus Width 256-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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