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GeForce GTX 1050 Ti vs GeForce RTX 2080

Intro

The GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has clocked the core frequency at 1290 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this particular card. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare all that to the GeForce RTX 2080, which features clock speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2944 SPUs as well as 184 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
GeForce GTX 1050 Ti 7734 points
Difference: 18421 (238%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce RTX 2080 215 Watts
Difference: 140 Watts (187%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 should be 300% quicker than the GeForce GTX 1050 Ti in general, due to its greater bandwidth. (explain)

GeForce RTX 2080 458752 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The GeForce RTX 2080 is quite a bit (about 350%) faster with regards to texture filtering than the GeForce GTX 1050 Ti. (explain)

GeForce RTX 2080 278760 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 216840 (350%)

Pixel Rate

The GeForce RTX 2080 is a lot (more or less 135%) better at full screen anti-aliasing than the GeForce GTX 1050 Ti, and capable of handling higher resolutions while still performing well. (explain)

GeForce RTX 2080 96960 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 55680 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce RTX 2080

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce RTX 2080
Manufacturer nVidia nVidia
Year October 2016 September 2018
Code Name GP107-400 TU104-400A-A1
Memory 4096 MB 8192 MB
Core Speed 1290 MHz 1515 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 215 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 61920 Mtexels/sec 278760 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 96960 Mpixels/sec
Unified Shaders 768 2944
Texture Mapping Units 48 184
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 12 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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