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GeForce RTX 2080 vs Radeon RX 580

Intro

The GeForce RTX 2080 uses a 12 nm design. nVidia has clocked the core frequency at 1515 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular card. It features 2944 SPUs as well as 184 TAUs and 64 ROPs.

Compare those specifications to the Radeon RX 580, which comes with a core clock frequency of 1257 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon RX 580 13630 points
Difference: 12525 (92%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce RTX 2080 215 Watts
Difference: 30 Watts (16%)

Memory Bandwidth

The GeForce RTX 2080 should theoretically perform a lot faster than the Radeon RX 580 overall. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 196608 (75%)

Texel Rate

The GeForce RTX 2080 will be a lot (more or less 54%) more effective at texture filtering than the Radeon RX 580. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 97752 (54%)

Pixel Rate

The GeForce RTX 2080 is quite a bit (about 141%) faster with regards to AA than the Radeon RX 580, and able to handle higher screen resolutions more effectively. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 56736 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon RX 580
Manufacturer nVidia AMD
Year September 2018 April 2017
Code Name TU104-400A-A1 Polaris 20
Memory 8192 MB 8192 MB
Core Speed 1515 MHz 1257 MHz
Memory Speed 1750 GB/s 8000 MHz
Power (Max TDP) 215 watts 185 watts
Bandwidth 458752 MB/sec 262144 MB/sec
Texel Rate 278760 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2944 2304
Texture Mapping Units 184 144
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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