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GeForce 8800 GTS (G80) 640MB vs GeForce RTX 2070

Intro

The GeForce 8800 GTS (G80) 640MB makes use of a 90 nm design. nVidia has clocked the core speed at 513 MHz. The GDDR3 RAM runs at a frequency of 792 MHz on this particular card. It features 96 SPUs as well as 48 Texture Address Units and 20 ROPs.

Compare those specifications to the GeForce RTX 2070, which makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this specific card. It features 2304 SPUs as well as 144 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GTS (G80) 640MB 143 Watts
GeForce RTX 2070 175 Watts
Difference: 32 Watts (22%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2070 should be much faster than the GeForce 8800 GTS (G80) 640MB overall. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 395392 (624%)

Texel Rate

The GeForce RTX 2070 is quite a bit (approximately 725%) better at anisotropic filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 178416 (725%)

Pixel Rate

The GeForce RTX 2070 will be a lot (about 780%) better at full screen anti-aliasing than the GeForce 8800 GTS (G80) 640MB, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 79980 (780%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce RTX 2070
Manufacturer nVidia nVidia
Year Nov 2006 (640) September 2018
Code Name G80 TU104-350
Memory 640 MB 8192 MB
Core Speed 513 MHz 1410 MHz
Memory Speed 1584 MHz 3500 GB/s
Power (Max TDP) 143 watts 175 watts
Bandwidth 63360 MB/sec 458752 MB/sec
Texel Rate 24624 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 96 2304
Texture Mapping Units 48 144
Render Output Units 20 64
Bus Type GDDR3 GDDR6
Bus Width 320-bit 256-bit
Fab Process 90 nm 12 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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