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GeForce 9500 GT 1GB GDDR3 vs GeForce RTX 2080

Intro

The GeForce 9500 GT 1GB GDDR3 has a GPU core clock speed of 550 MHz, and the 1024 MB of GDDR3 RAM runs at 800 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the GeForce RTX 2080, which comes with clock speeds of 1515 MHz on the GPU, and 14 MHz on the 8192 MB of GDDR6 memory. It features 2944 SPUs as well as 184 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
GeForce RTX 2080 215 Watts
Difference: 165 Watts (330%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 should be 1692% quicker than the GeForce 9500 GT 1GB GDDR3 overall, due to its greater data rate. (explain)

GeForce RTX 2080 458752 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 433152 (1692%)

Texel Rate

The GeForce RTX 2080 will be quite a bit (approximately 3068%) better at texture filtering than the GeForce 9500 GT 1GB GDDR3. (explain)

GeForce RTX 2080 278760 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 269960 (3068%)

Pixel Rate

The GeForce RTX 2080 should be a lot (about 2104%) faster with regards to anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce RTX 2080 96960 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 92560 (2104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 1GB GDDR3 GeForce RTX 2080
Manufacturer nVidia nVidia
Year July 2008 September 2018
Code Name G96b TU104-400A-A1
Memory 1024 MB 8192 MB
Core Speed 550 MHz 1515 MHz
Memory Speed 1600 MHz 28 GB/s
Power (Max TDP) 50 watts 215 watts
Bandwidth 25600 MB/sec 458752 MB/sec
Texel Rate 8800 Mtexels/sec 278760 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 96960 Mpixels/sec
Unified Shaders 32 2944
Texture Mapping Units 16 184
Render Output Units 8 64
Bus Type GDDR3 GDDR6
Bus Width 128-bit 256-bit
Fab Process 55 nm 12 nm
Transistors 314 million (Unknown) million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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