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GeForce GTX 660 Ti vs GeForce RTX 2070

Intro

The GeForce GTX 660 Ti has core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs as well as 112 TAUs and 24 ROPs.

Compare that to the GeForce RTX 2070, which has clock speeds of 1410 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 660 Ti 6013 points
Difference: 16269 (271%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce RTX 2070 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2070 should be 219% quicker than the GeForce GTX 660 Ti overall, due to its higher data rate. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 314752 (219%)

Texel Rate

The GeForce RTX 2070 is much (more or less 98%) more effective at anisotropic filtering than the GeForce GTX 660 Ti. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 660 Ti 102480 Mtexels/sec
Difference: 100560 (98%)

Pixel Rate

The GeForce RTX 2070 should be much (about 311%) faster with regards to anti-aliasing than the GeForce GTX 660 Ti, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 68280 (311%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti GeForce RTX 2070
Manufacturer nVidia nVidia
Year August 2012 September 2018
Code Name GK104 TU104-350
Memory 2048 MB 8192 MB
Core Speed 915 MHz 1410 MHz
Memory Speed 6000 MHz 3500 GB/s
Power (Max TDP) 150 watts 175 watts
Bandwidth 144000 MB/sec 458752 MB/sec
Texel Rate 102480 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 1344 2304
Texture Mapping Units 112 144
Render Output Units 24 64
Bus Type GDDR5 GDDR6
Bus Width 192-bit 256-bit
Fab Process 28 nm 12 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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