Compare any two graphics cards:
GeForce RTX 2070 vs Radeon R7 370 4G
IntroThe GeForce RTX 2070 comes with a core clock frequency of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 12 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.Compare all that to the Radeon R7 370 4G, which comes with GPU core speed of 975 MHz, and 4096 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 should in theory be much better than the Radeon R7 370 4G in general. (explain)
Texel RateThe GeForce RTX 2070 should be quite a bit (more or less 225%) faster with regards to AF than the Radeon R7 370 4G. (explain)
Pixel RateThe GeForce RTX 2070 will be a lot (approximately 189%) more effective at anti-aliasing than the Radeon R7 370 4G, and should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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