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GeForce GTX 970 vs GeForce RTX 2080 Ti

Intro

The GeForce GTX 970 features a core clock speed of 1050 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.

Compare that to the GeForce RTX 2080 Ti, which features a clock speed of 1350 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 352-bit memory bus, and uses a 12 nm design. It features 4352 SPUs, 272 Texture Address Units, and 88 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
GeForce GTX 970 10867 points
Difference: 20514 (189%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 105 Watts (72%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 Ti will be 182% quicker than the GeForce GTX 970 in general, due to its higher bandwidth. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 406784 (182%)

Texel Rate

The GeForce RTX 2080 Ti is much (about 236%) better at anisotropic filtering than the GeForce GTX 970. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 258000 (236%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce RTX 2080 Ti is the winner, and very much so. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 51600 (77%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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GeForce RTX 2080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year September 2014 September 2018
Code Name GM204-200 TU102-300A-K1-A1
Memory 4096 MB 11264 MB
Core Speed 1050 MHz 1350 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 145 watts 250 watts
Bandwidth 224000 MB/sec 630784 MB/sec
Texel Rate 109200 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 1664 4352
Texture Mapping Units 104 272
Render Output Units 64 88
Bus Type GDDR5 GDDR6
Bus Width 256-bit 352-bit
Fab Process 28 nm 12 nm
Transistors 5200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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