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GeForce GTX 950M vs GeForce RTX 2070

Intro

The GeForce GTX 950M uses a 28 nm design. nVidia has set the core frequency at 914 MHz. The DDR3 memory runs at a frequency of 1000 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare those specs to the GeForce RTX 2070, which features a core clock frequency of 1410 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit bus, and makes use of a 12 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 950M 3330 points
Difference: 18952 (569%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
GeForce RTX 2070 175 Watts
Difference: 120 Watts (218%)

Memory Bandwidth

The GeForce RTX 2070 should theoretically perform much faster than the GeForce GTX 950M overall. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 426752 (1334%)

Texel Rate

The GeForce RTX 2070 will be quite a bit (approximately 455%) better at AF than the GeForce GTX 950M. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 166480 (455%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce RTX 2070 is superior to the GeForce GTX 950M, and very much so. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 75616 (517%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M GeForce RTX 2070
Manufacturer nVidia nVidia
Year March 12 2015 September 2018
Code Name GM107 TU104-350
Memory 2048 MB 8192 MB
Core Speed 914 MHz 1410 MHz
Memory Speed 2000 MHz 3500 GB/s
Power (Max TDP) 55 watts 175 watts
Bandwidth 32000 MB/sec 458752 MB/sec
Texel Rate 36560 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 640 2304
Texture Mapping Units 40 144
Render Output Units 16 64
Bus Type DDR3 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 12 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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