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GeForce RTX 2070 vs Radeon RX Vega 64

Intro

The GeForce RTX 2070 features a GPU core speed of 1410 MHz, and the 8192 MB of GDDR6 RAM is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 Texture Address Units, and 64 ROPs.

Compare those specs to the Radeon RX Vega 64, which comes with GPU core speed of 1247 MHz, and 8192 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also is made up of 4096 Stream Processors, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
Radeon RX Vega 64 21986 points
Difference: 296 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 175 Watts
Radeon RX Vega 64 295 Watts
Difference: 120 Watts (69%)

Memory Bandwidth

Performance-wise, the Radeon RX Vega 64 should in theory be a small bit superior to the GeForce RTX 2070 overall. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce RTX 2070 458752 MB/sec
Difference: 36659 (8%)

Texel Rate

The Radeon RX Vega 64 should be a lot (approximately 57%) better at AF than the GeForce RTX 2070. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce RTX 2070 203040 Mtexels/sec
Difference: 116192 (57%)

Pixel Rate

The GeForce RTX 2070 is a small bit (about 13%) better at anti-aliasing than the Radeon RX Vega 64, and also will be capable of handling higher resolutions better. (explain)

GeForce RTX 2070 90240 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 10432 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2070

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Radeon RX Vega 64
Manufacturer nVidia AMD
Year September 2018 August 2017
Code Name TU104-350 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1410 MHz 1247 MHz
Memory Speed 1750 GB/s 1890 MHz
Power (Max TDP) 175 watts 295 watts
Bandwidth 458752 MB/sec 495411 MB/sec
Texel Rate 203040 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2304 4096
Texture Mapping Units 144 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2070

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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