Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon RX 580
IntroThe GeForce RTX 2080 Ti makes use of a 12 nm design. nVidia has clocked the core speed at 1350 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this specific card. It features 4352 SPUs as well as 272 Texture Address Units and 88 ROPs.Compare all of that to the Radeon RX 580, which comes with GPU core speed of 1257 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also features 2304 Stream Processors, 144 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 Ti should perform a lot faster than the Radeon RX 580 overall. (explain)
Texel RateThe GeForce RTX 2080 Ti will be much (approximately 103%) better at texture filtering than the Radeon RX 580. (explain)
Pixel RateThe GeForce RTX 2080 Ti will be much (more or less 195%) faster with regards to full screen anti-aliasing than the Radeon RX 580, and also should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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