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GeForce RTX 2080 vs Nvidia Titan Xp

Intro

The GeForce RTX 2080 comes with clock speeds of 1515 MHz on the GPU, and 14 MHz on the 8192 MB of GDDR6 RAM. It features 2944 SPUs as well as 184 Texture Address Units and 64 ROPs.

Compare all of that to the Nvidia Titan Xp, which uses a 16 nm design. nVidia has set the core speed at 1582 MHz. The GDDR5X RAM runs at a speed of 1426 MHz on this particular card. It features 3840 SPUs along with 240 Texture Address Units and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce RTX 2080 26155 points
Difference: 1783 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
Nvidia Titan Xp 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp will be 22% faster than the GeForce RTX 2080 overall, due to its greater bandwidth. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 102093 (22%)

Texel Rate

The Nvidia Titan Xp is quite a bit (more or less 36%) faster with regards to texture filtering than the GeForce RTX 2080. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce RTX 2080 278760 Mtexels/sec
Difference: 100920 (36%)

Pixel Rate

The Nvidia Titan Xp is much (more or less 57%) faster with regards to AA than the GeForce RTX 2080, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce RTX 2080 96960 Mpixels/sec
Difference: 54912 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year September 2018 April 2017
Code Name TU104-400A-A1 GP102
Memory 8192 MB 12288 MB
Core Speed 1515 MHz 1582 MHz
Memory Speed 14 GB/s 11408 MHz
Power (Max TDP) 215 watts 250 watts
Bandwidth 458752 MB/sec 560845 MB/sec
Texel Rate 278760 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 2944 3840
Texture Mapping Units 184 240
Render Output Units 64 96
Bus Type GDDR6 GDDR5X
Bus Width 256-bit 384-bit
Fab Process 12 nm 16 nm
Transistors (Unknown) million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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