Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX 460

Intro

The GeForce GTX 1050 3GB comes with clock speeds of 1392 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 768 SPUs as well as 48 TAUs and 24 Rasterization Operator Units.

Compare all that to the GeForce GTX 460, which has a core clock frequency of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also uses a 192-bit bus, and makes use of a 40 nm design. It is comprised of 336 SPUs, 56 Texture Address Units, and 24 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX 460 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

In theory, the GeForce GTX 460 should perform a small bit faster than the GeForce GTX 1050 3GB in general. (explain)

GeForce GTX 460 86400 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 384 (0%)

Texel Rate

The GeForce GTX 1050 3GB will be quite a bit (more or less 77%) better at anisotropic filtering than the GeForce GTX 460. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 29016 (77%)

Pixel Rate

The GeForce GTX 1050 3GB should be much (about 106%) better at anti-aliasing than the GeForce GTX 460, and able to handle higher resolutions more effectively. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 17208 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX 460
Manufacturer nVidia nVidia
Year May 2018 July 2010
Code Name GP107 GF104
Memory 3072 MB 768 MB
Core Speed 1392 MHz 675 MHz
Memory Speed 7000 MHz 3600 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 86016 MB/sec 86400 MB/sec
Texel Rate 66816 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 16200 Mpixels/sec
Unified Shaders 768 336
Texture Mapping Units 48 56
Render Output Units 24 24
Bus Type GDDR5 GDDR5
Bus Width 96-bit 192-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1950 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield