Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs Radeon RX Vega 64

Intro

The GeForce GTX 1070 Ti features a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also features 2432 Stream Processors, 152 Texture Address Units, and 64 ROPs.

Compare those specs to the Radeon RX Vega 64, which features a GPU core clock speed of 1247 MHz, and 8192 MB of HBM2 memory set to run at 1890 MHz through a 2048-bit bus. It also is made up of 4096 SPUs, 256 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
GeForce GTX 1070 Ti 19808 points
Difference: 2178 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Radeon RX Vega 64 295 Watts
Difference: 115 Watts (64%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 64 is 89% quicker than the GeForce GTX 1070 Ti in general, because of its greater data rate. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce GTX 1070 Ti 262144 MB/sec
Difference: 233267 (89%)

Texel Rate

The Radeon RX Vega 64 should be a lot (approximately 31%) more effective at anisotropic filtering than the GeForce GTX 1070 Ti. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce GTX 1070 Ti 244264 Mtexels/sec
Difference: 74968 (31%)

Pixel Rate

The GeForce GTX 1070 Ti is quite a bit (about 29%) more effective at AA than the Radeon RX Vega 64, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 23040 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti Radeon RX Vega 64
Manufacturer nVidia AMD
Year November 2017 August 2017
Code Name GP104-300 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1607 MHz 1247 MHz
Memory Speed 8000 MHz 1890 MHz
Power (Max TDP) 180 watts 295 watts
Bandwidth 262144 MB/sec 495411 MB/sec
Texel Rate 244264 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2432 4096
Texture Mapping Units 152 256
Render Output Units 64 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield