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GeForce GTX 1070 Ti vs Radeon RX Vega 56

Intro

The GeForce GTX 1070 Ti features clock speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2432 SPUs as well as 152 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the Radeon RX Vega 56, which comes with GPU clock speed of 1156 MHz, and 8192 MB of HBM2 RAM running at 1600 MHz through a 2048-bit bus. It also is comprised of 3584 SPUs, 224 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
GeForce GTX 1070 Ti 19826 points
Difference: 1185 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Radeon RX Vega 56 210 Watts
Difference: 30 Watts (17%)

Memory Bandwidth

The Radeon RX Vega 56, in theory, should be a lot faster than the GeForce GTX 1070 Ti overall. (explain)

Radeon RX Vega 56 419430 MB/sec
GeForce GTX 1070 Ti 262144 MB/sec
Difference: 157286 (60%)

Texel Rate

The Radeon RX Vega 56 should be just a bit (more or less 6%) faster with regards to anisotropic filtering than the GeForce GTX 1070 Ti. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
GeForce GTX 1070 Ti 244264 Mtexels/sec
Difference: 14680 (6%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1070 Ti is the winner, by far. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 28864 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon RX Vega 56
Manufacturer nVidia AMD
Year November 2017 September 2017
Code Name GP104-300 Vega 10 XL
Memory 8192 MB 8192 MB
Core Speed 1607 MHz 1156 MHz
Memory Speed 8000 MHz 1600 MHz
Power (Max TDP) 180 watts 210 watts
Bandwidth 262144 MB/sec 419430 MB/sec
Texel Rate 244264 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2432 3584
Texture Mapping Units 152 224
Render Output Units 64 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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