Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon RX Vega 64

Intro

The GeForce GTX Titan Black features core speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs along with 240 TAUs and 48 ROPs.

Compare all of that to the Radeon RX Vega 64, which uses a 14 nm design. AMD has clocked the core frequency at 1247 MHz. The HBM2 RAM runs at a frequency of 1890 MHz on this card. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
GeForce GTX Titan Black 11666 points
Difference: 10320 (88%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan Black 250 Watts
Radeon RX Vega 64 295 Watts
Difference: 45 Watts (18%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 64 should perform a lot faster than the GeForce GTX Titan Black overall. (explain)

Radeon RX Vega 64 495411 MB/sec
GeForce GTX Titan Black 336000 MB/sec
Difference: 159411 (47%)

Texel Rate

The Radeon RX Vega 64 is much (approximately 50%) better at anisotropic filtering than the GeForce GTX Titan Black. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce GTX Titan Black 213360 Mtexels/sec
Difference: 105872 (50%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX Vega 64 is superior to the GeForce GTX Titan Black, by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 37136 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon RX Vega 64
Manufacturer nVidia AMD
Year February 2014 August 2017
Code Name GK110-430 Vega 10 XT
Memory 6144 MB 8192 MB
Core Speed 889 MHz 1247 MHz
Memory Speed 7000 MHz 1890 MHz
Power (Max TDP) 250 watts 295 watts
Bandwidth 336000 MB/sec 495411 MB/sec
Texel Rate 213360 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2880 4096
Texture Mapping Units 240 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield