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Radeon RX 580 vs Radeon RX Vega 64

Intro

The Radeon RX 580 features core speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon RX Vega 64, which has a core clock frequency of 1247 MHz and a HBM2 memory speed of 1890 MHz. It also makes use of a 2048-bit memory bus, and makes use of a 14 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon RX 580 13630 points
Difference: 8356 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Radeon RX Vega 64 295 Watts
Difference: 110 Watts (59%)

Memory Bandwidth

Performance-wise, the Radeon RX Vega 64 should in theory be much better than the Radeon RX 580 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 233267 (89%)

Texel Rate

The Radeon RX Vega 64 should be quite a bit (approximately 76%) more effective at AF than the Radeon RX 580. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 138224 (76%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX Vega 64 is the winner, by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 39584 (98%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 580

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 580 Radeon RX Vega 64
Manufacturer AMD AMD
Year April 2017 August 2017
Code Name Polaris 20 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1257 MHz 1247 MHz
Memory Speed 8000 MHz 1890 MHz
Power (Max TDP) 185 watts 295 watts
Bandwidth 262144 MB/sec 495411 MB/sec
Texel Rate 181008 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 40224 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2304 4096
Texture Mapping Units 144 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon RX 580

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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