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GeForce 8800 GT 512MB vs Radeon RX Vega 56

Intro

The GeForce 8800 GT 512MB uses a 65 nm design. nVidia has set the core frequency at 600 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this specific model. It features 112 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon RX Vega 56, which has GPU core speed of 1156 MHz, and 8192 MB of HBM2 RAM running at 1600 MHz through a 2048-bit bus. It also is comprised of 3584 SPUs, 224 TAUs, and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
Radeon RX Vega 56 210 Watts
Difference: 105 Watts (100%)

Memory Bandwidth

Theoretically, the Radeon RX Vega 56 should be quite a bit faster than the GeForce 8800 GT 512MB overall. (explain)

Radeon RX Vega 56 419430 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 361830 (628%)

Texel Rate

The Radeon RX Vega 56 will be much (about 671%) faster with regards to texture filtering than the GeForce 8800 GT 512MB. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 225344 (671%)

Pixel Rate

The Radeon RX Vega 56 should be quite a bit (approximately 671%) more effective at AA than the GeForce 8800 GT 512MB, and also able to handle higher resolutions without slowing down too much. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 64384 (671%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB Radeon RX Vega 56
Manufacturer nVidia AMD
Year Oct 2007 September 2017
Code Name G92 Vega 10 XL
Memory 512 MB 8192 MB
Core Speed 600 MHz 1156 MHz
Memory Speed 1800 MHz 1600 MHz
Power (Max TDP) 105 watts 210 watts
Bandwidth 57600 MB/sec 419430 MB/sec
Texel Rate 33600 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 112 3584
Texture Mapping Units 56 224
Render Output Units 16 64
Bus Type GDDR3 HBM2
Bus Width 256-bit 2048-bit
Fab Process 65 nm 14 nm
Transistors 754 million 12500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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