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GeForce 9600 GT 1GB vs Radeon Vega Frontier Edition

Intro

The GeForce 9600 GT 1GB makes use of a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 RAM works at a frequency of 900 MHz on this model. It features 64 SPUs along with 32 TAUs and 16 ROPs.

Compare those specs to the Radeon Vega Frontier Edition, which comes with a clock frequency of 1382 MHz and a HBM2 memory speed of 1890 MHz. It also features a 2048-bit memory bus, and makes use of a 14 nm design. It features 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 205 Watts (216%)

Memory Bandwidth

Theoretically speaking, the Radeon Vega Frontier Edition should be 760% faster than the GeForce 9600 GT 1GB overall, due to its higher data rate. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 437852 (760%)

Texel Rate

The Radeon Vega Frontier Edition should be quite a bit (more or less 1601%) faster with regards to anisotropic filtering than the GeForce 9600 GT 1GB. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 332992 (1601%)

Pixel Rate

The Radeon Vega Frontier Edition is much (more or less 750%) more effective at AA than the GeForce 9600 GT 1GB, and will be able to handle higher screen resolutions while still performing well. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 78048 (750%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 1GB Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year Feb 2008 June 2017
Code Name G94a/b Vega 10 XTX
Memory 1024 MB 16384 MB
Core Speed 650 MHz 1382 MHz
Memory Speed 1800 MHz 1890 MHz
Power (Max TDP) 95 watts 300 watts
Bandwidth 57600 MB/sec 495452 MB/sec
Texel Rate 20800 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 64 4096
Texture Mapping Units 32 256
Render Output Units 16 64
Bus Type GDDR3 HBM2
Bus Width 256-bit 2048-bit
Fab Process 65/55 nm 14 nm
Transistors 505 million 12500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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