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GeForce GTX 1050 vs Radeon RX Vega 56

Intro

The GeForce GTX 1050 comes with core speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs as well as 40 TAUs and 32 ROPs.

Compare those specifications to the Radeon RX Vega 56, which features clock speeds of 1156 MHz on the GPU, and 1600 MHz on the 8192 MB of HBM2 memory. It features 3584 SPUs along with 224 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
GeForce GTX 1050 6657 points
Difference: 14354 (216%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon RX Vega 56 210 Watts
Difference: 135 Watts (180%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 56 should perform much faster than the GeForce GTX 1050 in general. (explain)

Radeon RX Vega 56 419430 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 304742 (266%)

Texel Rate

The Radeon RX Vega 56 should be much (more or less 378%) faster with regards to anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 204784 (378%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX Vega 56 is the winner, by far. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 30656 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon RX Vega 56
Manufacturer nVidia AMD
Year October 2016 September 2017
Code Name GP107-300 Vega 10 XL
Memory 2048 MB 8192 MB
Core Speed 1354 MHz 1156 MHz
Memory Speed 7000 MHz 1600 MHz
Power (Max TDP) 75 watts 210 watts
Bandwidth 114688 MB/sec 419430 MB/sec
Texel Rate 54160 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 640 3584
Texture Mapping Units 40 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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