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Radeon RX 570 vs Radeon RX Vega 56

Intro

The Radeon RX 570 makes use of a 14 nm design. AMD has set the core frequency at 1168 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the Radeon RX Vega 56, which comes with GPU core speed of 1156 MHz, and 8192 MB of HBM2 memory set to run at 1600 MHz through a 2048-bit bus. It also is comprised of 3584 Stream Processors, 224 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon RX 570 12108 points
Difference: 8903 (74%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
Radeon RX Vega 56 210 Watts
Difference: 60 Watts (40%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 56 should be 83% quicker than the Radeon RX 570 overall, due to its greater bandwidth. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon RX 570 229376 MB/sec
Difference: 190054 (83%)

Texel Rate

The Radeon RX Vega 56 is quite a bit (more or less 73%) more effective at anisotropic filtering than the Radeon RX 570. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon RX 570 149504 Mtexels/sec
Difference: 109440 (73%)

Pixel Rate

The Radeon RX Vega 56 should be much (more or less 98%) faster with regards to full screen anti-aliasing than the Radeon RX 570, and able to handle higher screen resolutions better. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 36608 (98%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 570

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 570 Radeon RX Vega 56
Manufacturer AMD AMD
Year April 2017 September 2017
Code Name Polaris 20 Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 1168 MHz 1156 MHz
Memory Speed 7000 MHz 1600 MHz
Power (Max TDP) 150 watts 210 watts
Bandwidth 229376 MB/sec 419430 MB/sec
Texel Rate 149504 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 37376 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2048 3584
Texture Mapping Units 128 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon RX 570

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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