Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 512MB vs Radeon HD 3850 256MB

Intro

The GeForce 9600 GSO 512MB comes with a GPU clock speed of 650 MHz, and the 512 MB of GDDR3 memory runs at 900 MHz through a 256-bit bus. It also is comprised of 96 Stream Processors, 48 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 3850 256MB, which uses a 55 nm design. AMD has clocked the core speed at 668 MHz. The GDDR3 memory runs at a speed of 828 MHz on this card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 15 Watts (20%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO 512MB should theoretically be a small bit superior to the Radeon HD 3850 256MB in general. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 4608 (9%)

Texel Rate

The GeForce 9600 GSO 512MB is quite a bit (about 192%) better at anisotropic filtering than the Radeon HD 3850 256MB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 20512 (192%)

Pixel Rate

The Radeon HD 3850 256MB should be a bit (approximately 3%) better at anti-aliasing than the GeForce 9600 GSO 512MB, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 3850 256MB 10688 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 288 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 512MB Radeon HD 3850 256MB
Manufacturer nVidia AMD
Year October 2008 Nov 19, 2007
Code Name G94a/b RV670 PRO
Memory 512 MB 256 MB
Core Speed 650 MHz 668 MHz
Memory Speed 1800 MHz 1656 MHz
Power (Max TDP) 90 watts 75 watts
Bandwidth 57600 MB/sec 52992 MB/sec
Texel Rate 31200 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 48 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield