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GeForce 8600 GT 512MB DDR2 vs GeForce GTS 250 512MB

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this model. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.

Compare those specs to the GeForce GTS 250 512MB, which has a clock speed of 738 MHz and a GDDR3 memory speed of 1100 MHz. It also features a 256-bit memory bus, and makes use of a 65/55 nm design. It is made up of 128 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTS 250 512MB 145 Watts
Difference: 98 Watts (209%)

Memory Bandwidth

In theory, the GeForce GTS 250 512MB is 450% faster than the GeForce 8600 GT 512MB DDR2 in general, because of its higher data rate. (explain)

GeForce GTS 250 512MB 70400 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 57600 (450%)

Texel Rate

The GeForce GTS 250 512MB should be much (about 447%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTS 250 512MB 47232 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 38592 (447%)

Pixel Rate

The GeForce GTS 250 512MB is quite a bit (approximately 173%) more effective at anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTS 250 512MB 11808 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 7488 (173%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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GeForce GTS 250 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce GTS 250 512MB
Manufacturer nVidia nVidia
Year April 2007 March 3, 2009
Code Name G84 G92a/b
Memory 512 MB 512 MB
Core Speed 540 MHz 738 MHz
Memory Speed 800 MHz 2200 MHz
Power (Max TDP) 47 watts 145 watts
Bandwidth 12800 MB/sec 70400 MB/sec
Texel Rate 8640 Mtexels/sec 47232 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 11808 Mpixels/sec
Unified Shaders 32 128
Texture Mapping Units 16 64
Render Output Units 8 16
Bus Type DDR2 GDDR3
Bus Width 128-bit 256-bit
Fab Process 80 nm 65/55 nm
Transistors 289 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTS 250 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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