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Nvidia Titan Xp vs Radeon R9 280

Intro

The Nvidia Titan Xp has a clock speed of 1582 MHz and a GDDR5X memory speed of 1426 MHz. It also makes use of a 384-bit memory bus, and makes use of a 16 nm design. It is made up of 3840 SPUs, 240 Texture Address Units, and 96 Raster Operation Units.

Compare those specifications to the Radeon R9 280, which has a GPU core clock speed of 933 MHz, and 3072 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is comprised of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon R9 280 7961 points
Difference: 19977 (251%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
Radeon R9 280 183 Sol/s
Difference: 627 (343%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp should perform quite a bit faster than the Radeon R9 280 overall. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 320845 (134%)

Texel Rate

The Nvidia Titan Xp is much (about 263%) faster with regards to texture filtering than the Radeon R9 280. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 275184 (263%)

Pixel Rate

If running with a high resolution is important to you, then the Nvidia Titan Xp is superior to the Radeon R9 280, by far. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 122016 (409%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Nvidia Titan Xp

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Nvidia Titan Xp Radeon R9 280
Manufacturer nVidia AMD
Year April 2017 March 2014
Code Name GP102 Tahiti Pro
Memory 12288 MB 3072 MB
Core Speed 1582 MHz 933 MHz
Memory Speed 11408 MHz 5000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 560845 MB/sec 240000 MB/sec
Texel Rate 379680 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 3840 1792
Texture Mapping Units 240 112
Render Output Units 96 32
Bus Type GDDR5X GDDR5
Bus Width 384-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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