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GeForce GTX Titan X vs Nvidia Titan Xp

Intro

The GeForce GTX Titan X has a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It features 3072 SPUs, 192 Texture Address Units, and 96 ROPs.

Compare those specs to the Nvidia Titan Xp, which features a clock speed of 1582 MHz and a GDDR5X memory speed of 1426 MHz. It also uses a 384-bit memory bus, and makes use of a 16 nm design. It is made up of 3840 SPUs, 240 TAUs, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce GTX Titan X 17879 points
Difference: 10059 (56%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Nvidia Titan Xp, in theory, should perform much faster than the GeForce GTX Titan X in general. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce GTX Titan X 336000 MB/sec
Difference: 224845 (67%)

Texel Rate

The Nvidia Titan Xp will be quite a bit (more or less 98%) more effective at anisotropic filtering than the GeForce GTX Titan X. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce GTX Titan X 192000 Mtexels/sec
Difference: 187680 (98%)

Pixel Rate

If running with a high screen resolution is important to you, then the Nvidia Titan Xp is superior to the GeForce GTX Titan X, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce GTX Titan X 96000 Mpixels/sec
Difference: 55872 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Nvidia Titan Xp

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Nvidia Titan Xp
Manufacturer nVidia nVidia
Year March 2015 April 2017
Code Name GM200 GP102
Memory 12288 MB 12288 MB
Core Speed 1000 MHz 1582 MHz
Memory Speed 7000 MHz 11408 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 560845 MB/sec
Texel Rate 192000 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 3072 3840
Texture Mapping Units 192 240
Render Output Units 96 96
Bus Type GDDR5 GDDR5X
Bus Width 384-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 8000 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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