Compare any two graphics cards:
GeForce GTX 1050 Ti vs Nvidia Titan Xp
IntroThe GeForce GTX 1050 Ti comes with a GPU core clock speed of 1290 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is comprised of 768 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.Compare those specifications to the Nvidia Titan Xp, which features a clock frequency of 1582 MHz and a GDDR5X memory speed of 1426 MHz. It also features a 384-bit memory bus, and uses a 16 nm design. It features 3840 SPUs, 240 TAUs, and 96 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Nvidia Titan Xp should in theory be much superior to the GeForce GTX 1050 Ti overall. (explain)
Texel RateThe Nvidia Titan Xp will be a lot (approximately 513%) more effective at AF than the GeForce GTX 1050 Ti. (explain)
Pixel RateThe Nvidia Titan Xp will be much (more or less 268%) faster with regards to AA than the GeForce GTX 1050 Ti, and should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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