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GeForce GTX 1050 Ti vs Nvidia Titan Xp

Intro

The GeForce GTX 1050 Ti features a core clock frequency of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is made up of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare all that to the Nvidia Titan Xp, which comes with core speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X RAM. It features 3840 SPUs as well as 240 Texture Address Units and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce GTX 1050 Ti 7734 points
Difference: 20204 (261%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 672 (487%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Nvidia Titan Xp 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Theoretically, the Nvidia Titan Xp should be much faster than the GeForce GTX 1050 Ti overall. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 446157 (389%)

Texel Rate

The Nvidia Titan Xp will be quite a bit (approximately 513%) better at texture filtering than the GeForce GTX 1050 Ti. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 317760 (513%)

Pixel Rate

The Nvidia Titan Xp will be a lot (about 268%) faster with regards to full screen anti-aliasing than the GeForce GTX 1050 Ti, and will be able to handle higher resolutions without slowing down too much. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 110592 (268%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Nvidia Titan Xp

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Nvidia Titan Xp
Manufacturer nVidia nVidia
Year October 2016 April 2017
Code Name GP107-400 GP102
Memory 4096 MB 12288 MB
Core Speed 1290 MHz 1582 MHz
Memory Speed 7000 MHz 11408 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 560845 MB/sec
Texel Rate 61920 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 768 3840
Texture Mapping Units 48 240
Render Output Units 32 96
Bus Type GDDR5 GDDR5X
Bus Width 128-bit 384-bit
Fab Process 14 nm 16 nm
Transistors 3300 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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