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GeForce GTS 450 vs Radeon RX 550

Intro

The GeForce GTS 450 has a GPU clock speed of 783 MHz, and the 512 MB of GDDR5 memory runs at 902 MHz through a 128-bit bus. It also is made up of 192 SPUs, 32 TAUs, and 16 ROPs.

Compare those specifications to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this model. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTS 450 1453 points
Difference: 2054 (141%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTS 450 106 Watts
Difference: 56 Watts (112%)

Memory Bandwidth

As far as performance goes, the Radeon RX 550 should theoretically be much superior to the GeForce GTS 450 overall. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 56960 (99%)

Texel Rate

The Radeon RX 550 will be a lot (approximately 40%) more effective at AF than the GeForce GTS 450. (explain)

Radeon RX 550 35200 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 10144 (40%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon RX 550 is superior to the GeForce GTS 450, by far. (explain)

Radeon RX 550 17600 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 5072 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 Radeon RX 550
Manufacturer nVidia AMD
Year September 2010 April 2017
Code Name GF106 Polaris 12
Memory 512 MB 2048 MB
Core Speed 783 MHz 1100 MHz
Memory Speed 3608 MHz 7000 MHz
Power (Max TDP) 106 watts 50 watts
Bandwidth 57728 MB/sec 114688 MB/sec
Texel Rate 25056 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 192 512
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 2200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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