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Radeon HD 7990 vs Radeon RX 550

Intro

The Radeon HD 7990 has a core clock speed of 950 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 TAUs, and 32 ROPs.

Compare all of that to the Radeon RX 550, which features a core clock speed of 1100 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 14 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Radeon RX 550 3507 points
Difference: 12013 (343%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon HD 7990 375 Watts
Difference: 325 Watts (650%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 is 402% quicker than the Radeon RX 550 in general, because of its greater bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 461312 (402%)

Texel Rate

The Radeon HD 7990 should be a lot (more or less 591%) more effective at AF than the Radeon RX 550. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 208000 (591%)

Pixel Rate

The Radeon HD 7990 is quite a bit (approximately 245%) faster with regards to anti-aliasing than the Radeon RX 550, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 43200 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon RX 550
Manufacturer AMD AMD
Year April 2013 April 2017
Code Name Malta Polaris 12
Memory 3072 MB (x2) 2048 MB
Core Speed 950 MHz (x2) 1100 MHz
Memory Speed 6000 MHz (x2) 7000 MHz
Power (Max TDP) 375 watts 50 watts
Bandwidth 576000 MB/sec 114688 MB/sec
Texel Rate 243200 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2048 (x2) 512
Texture Mapping Units 128 (x2) 32
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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