Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GT 1GB vs Radeon HD 3870 512MB

Intro

The GeForce 9600 GT 1GB features clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 64 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 3870 512MB, which makes use of a 55 nm design. AMD has set the core frequency at 775 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 320(64x5) SPUs along with 16 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon HD 3870 512MB 106 Watts
Difference: 11 Watts (12%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce 9600 GT 1GB will be much (more or less 68%) faster with regards to texture filtering than the Radeon HD 3870 512MB. (explain)

GeForce 9600 GT 1GB 20800 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 8400 (68%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 3870 512MB is superior to the GeForce 9600 GT 1GB, but it probably won't make a huge difference. (explain)

Radeon HD 3870 512MB 12400 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 2000 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GT 1GB Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year Feb 2008 Nov 19, 2007
Code Name G94a/b RV670 XT
Memory 1024 MB 512 MB
Core Speed 650 MHz 775 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 95 watts 106 watts
Bandwidth 57600 MB/sec 57600 MB/sec
Texel Rate 20800 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 64 320(64x5)
Texture Mapping Units 32 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield