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GeForce 9600 GSO 384MB vs GeForce 9600 GSO 512MB

Intro

The GeForce 9600 GSO 384MB comes with a clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also makes use of a 192-bit bus, and makes use of a 65 nm design. It features 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

Compare all of that to the GeForce 9600 GSO 512MB, which has a core clock speed of 650 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit memory bus, and uses a 65/55 nm design. It features 96 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 384MB 84 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 6 Watts (7%)

Memory Bandwidth

Theoretically speaking, the GeForce 9600 GSO 512MB is 50% quicker than the GeForce 9600 GSO 384MB in general, because of its greater bandwidth. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
GeForce 9600 GSO 384MB 38400 MB/sec
Difference: 19200 (50%)

Texel Rate

The GeForce 9600 GSO 512MB will be just a bit (approximately 18%) faster with regards to AF than the GeForce 9600 GSO 384MB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
GeForce 9600 GSO 384MB 26400 Mtexels/sec
Difference: 4800 (18%)

Pixel Rate

The GeForce 9600 GSO 512MB will be much (more or less 58%) better at FSAA than the GeForce 9600 GSO 384MB, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
GeForce 9600 GSO 384MB 6600 Mpixels/sec
Difference: 3800 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 384MB GeForce 9600 GSO 512MB
Manufacturer nVidia nVidia
Year May 2008 October 2008
Code Name G92 G94a/b
Memory 384 MB 512 MB
Core Speed 550 MHz 650 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 84 watts 90 watts
Bandwidth 38400 MB/sec 57600 MB/sec
Texel Rate 26400 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 96 96
Texture Mapping Units 48 48
Render Output Units 12 16
Bus Type GDDR3 GDDR3
Bus Width 192-bit 256-bit
Fab Process 65 nm 65/55 nm
Transistors 754 million 505 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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