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GeForce 8800 GTS (G92) vs Radeon HD 3870 512MB

Intro

The GeForce 8800 GTS (G92) comes with a clock frequency of 650 MHz and a GDDR3 memory speed of 970 MHz. It also makes use of a 256-bit memory bus, and makes use of a 65 nm design. It is made up of 128 SPUs, 64 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 3870 512MB, which uses a 55 nm design. AMD has clocked the core speed at 775 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 512MB 106 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 29 Watts (27%)

Memory Bandwidth

The GeForce 8800 GTS (G92) should theoretically perform a small bit faster than the Radeon HD 3870 512MB overall. (explain)

GeForce 8800 GTS (G92) 62080 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 4480 (8%)

Texel Rate

The GeForce 8800 GTS (G92) is quite a bit (more or less 235%) better at texture filtering than the Radeon HD 3870 512MB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 29200 (235%)

Pixel Rate

The Radeon HD 3870 512MB should be a small bit (about 19%) better at FSAA than the GeForce 8800 GTS (G92), and also able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 3870 512MB 12400 Mpixels/sec
GeForce 8800 GTS (G92) 10400 Mpixels/sec
Difference: 2000 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G92)

Amazon.com

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Radeon HD 3870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G92) Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year Dec 2007 Nov 19, 2007
Code Name G92 RV670 XT
Memory 512 MB 512 MB
Core Speed 650 MHz 775 MHz
Memory Speed 1940 MHz 1800 MHz
Power (Max TDP) 135 watts 106 watts
Bandwidth 62080 MB/sec 57600 MB/sec
Texel Rate 41600 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 128 320(64x5)
Texture Mapping Units 64 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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