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Radeon HD 7870 vs Radeon RX 580

Intro

The Radeon HD 7870 features a clock speed of 1000 MHz and a GDDR5 memory speed of 1200 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 TAUs, and 32 ROPs.

Compare that to the Radeon RX 580, which features core clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
Radeon HD 7870 6230 points
Difference: 7400 (119%)

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon HD 7870 172 Sol/s
Difference: 143 (83%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Radeon HD 7870 16 Mh/s
Difference: 12 (75%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Radeon RX 580 185 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

In theory, the Radeon RX 580 should be 71% quicker than the Radeon HD 7870 overall, because of its greater data rate. (explain)

Radeon RX 580 262144 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 108544 (71%)

Texel Rate

The Radeon RX 580 should be quite a bit (about 126%) better at texture filtering than the Radeon HD 7870. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 101008 (126%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 580 is the winner, and very much so. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 8224 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7870

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7870 Radeon RX 580
Manufacturer AMD AMD
Year March 2012 April 2017
Code Name Pitcairn XT Polaris 20
Memory 2048 MB 8192 MB
Core Speed 1000 MHz 1257 MHz
Memory Speed 4800 MHz 8000 MHz
Power (Max TDP) 175 watts 185 watts
Bandwidth 153600 MB/sec 262144 MB/sec
Texel Rate 80000 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 1280 2304
Texture Mapping Units 80 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2800 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 7870

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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