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GeForce GTX 580 vs Radeon RX 570

Intro

The GeForce GTX 580 features core speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs along with 64 TAUs and 48 ROPs.

Compare those specifications to the Radeon RX 570, which features clock speeds of 1168 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 580 4956 points
Difference: 7152 (144%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

As far as performance goes, the Radeon RX 570 should in theory be a small bit superior to the GeForce GTX 580 overall. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 36992 (19%)

Texel Rate

The Radeon RX 570 should be much (about 203%) faster with regards to anisotropic filtering than the GeForce GTX 580. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 100096 (203%)

Pixel Rate

The Radeon RX 570 will be a bit (more or less 1%) better at full screen anti-aliasing than the GeForce GTX 580, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon RX 570
Manufacturer nVidia AMD
Year November 2010 April 2017
Code Name GF110 Polaris 20
Memory 1536 MB 4096 MB
Core Speed 772 MHz 1168 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 244 watts 150 watts
Bandwidth 192384 MB/sec 229376 MB/sec
Texel Rate 49408 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 64 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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