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GeForce GTX 580 vs Radeon RX 570

Intro

The GeForce GTX 580 features a clock frequency of 772 MHz and a GDDR5 memory frequency of 1002 MHz. It also uses a 384-bit bus, and makes use of a 40 nm design. It is made up of 512 SPUs, 64 TAUs, and 48 ROPs.

Compare those specs to the Radeon RX 570, which makes use of a 14 nm design. AMD has set the core speed at 1168 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this specific card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 580 4956 points
Difference: 7152 (144%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

As far as performance goes, the Radeon RX 570 should theoretically be just a bit superior to the GeForce GTX 580 in general. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 36992 (19%)

Texel Rate

The Radeon RX 570 is much (about 203%) more effective at anisotropic filtering than the GeForce GTX 580. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 100096 (203%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 570 is the winner, though not by far. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon RX 570
Manufacturer nVidia AMD
Year November 2010 April 2017
Code Name GF110 Polaris 20
Memory 1536 MB 4096 MB
Core Speed 772 MHz 1168 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 244 watts 150 watts
Bandwidth 192384 MB/sec 229376 MB/sec
Texel Rate 49408 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 64 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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