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GeForce GTX 650 vs Radeon RX 570

Intro

The GeForce GTX 650 features a GPU core speed of 1058 MHz, and the 1024 MB of GDDR5 memory runs at 1250 MHz through a 128-bit bus. It also features 384 SPUs, 32 TAUs, and 16 ROPs.

Compare those specs to the Radeon RX 570, which makes use of a 14 nm design. AMD has clocked the core frequency at 1168 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 650 2263 points
Difference: 9845 (435%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon RX 570 150 Watts
Difference: 86 Watts (134%)

Memory Bandwidth

In theory, the Radeon RX 570 will be 187% faster than the GeForce GTX 650 in general, due to its higher bandwidth. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 149376 (187%)

Texel Rate

The Radeon RX 570 is much (approximately 342%) better at texture filtering than the GeForce GTX 650. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 115648 (342%)

Pixel Rate

The Radeon RX 570 should be a lot (about 121%) faster with regards to full screen anti-aliasing than the GeForce GTX 650, and will be able to handle higher screen resolutions more effectively. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 20448 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon RX 570
Manufacturer nVidia AMD
Year September 2012 April 2017
Code Name GK107 Polaris 20
Memory 1024 MB 4096 MB
Core Speed 1058 MHz 1168 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 64 watts 150 watts
Bandwidth 80000 MB/sec 229376 MB/sec
Texel Rate 33856 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 32 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 1300 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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